Rules of War: A Historical Look At How War Has Influenced Game Design
Stepping back from the front lines to examine how war has defined how we make games.
The rule is that war is a given in video games. The second game ever made had the word right in its name. MIT's Model Railroad Club made Spacewar! to indulge their predilection for Sci-Fi pulp first and foremost, but that game nonetheless fired the medium's ...
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Turbo follows 4D fighting game player Hugo (Justin Chon of Twilight fame), who hopes to join a pro-team by winning a Super Turbo ...

There's something fantastical about flying in a video game. We can easily run, jump and swim in real life. Flight is more exotic. But we do fantasize about it. Where do you think the term "flights of fancy" comes from?
It wasn't my idea to start a clothing line. It took some convincing, gentle arm-twisting from a friend who often knows me better than I know myself. That coercion worked. We started a business.