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Q-games Gaming News

  • Page 1 of 1 ( 4 posts )
  • q-games
August 11, 2008
» PixelJunk Monsters And Eden Too Hard? Help Is On The Way! [Namby Pamby]

There have been complaints that Pixel Junk's Monsters and Eden are too damn hard. The games aren't forgiving for less skilled players. But fret not! PixelJunk dude Dylan Cuthbert is here, bringing news of easier settings — or "a more namby pamby mode". Writes Cuthbert:

You’ll be pleased to know that one thing we will add to Monsters in an upcoming patch is a difficulty setting menu - you won’t be able to use the online ranking (that wouldn’t be fair) but you can advance on any difficulty you like… even expert (which yes, is harder than the default setting). The patch will be free.

As for Eden, well… that’s way too easy a game to make it any easier, surely???!
At least in co-op you can reach out and catch your betrothed if she falls, the veritable juliet to your romeo so to speak.

However, we do have lots of ideas for the expansion pack as the controls are too much fun to waste on just one set of game rules. I’m sure we will try and add a more namby pamby mode for the “lighter” people out there.

It's nice to see PixelJunk listens to the namby pamby players. That so should be the brand's new slogan or something. Cuthbert better copyright that and pronto! Otherwise, he'll be sorry.

Dylan Responds [citizengame via The BBPS]


August 7, 2008
» Frankenreview: PixelJunk Eden [Round Up]

Some of the best games on the PlayStation 3 have never seen a Blu-ray disc, all thanks to the folks at Q-Games. The first two games in their PixelJunk series - Racers and Monsters - proved that you didn't need photo realistic graphics to make video games that truly belong to the next generation. Now they've released PixelJunk Eden, a game about jumping, grabbing, and pollinating. Looking at the graphics alone you'd have absolutely no clue what was going on. Watching a video sheds a little light, but doesn't quite make things clear. No, to experience PixelJunk Eden you need to get your hands on it, just like the reviewers did in our latest Frankenreview.


Eurogamer
What's confusing is the game's wild and carefree disdain for consistency, and the way it throws its head back and laughs in the face of the laws of physics. Many jumps are hard to judge, because the game seems to decide whether your character will make them based on how it's feeling at precisely that moment in time. A plant that looks impossibly far away might be easily reachable, and vice versa. So you're left confused about what your character's capable of, which routes through the level are feasible and why these two aspects appear to change on a moment-to-moment basis.

Boomtown
Remote play on PSP makes a welcome appearance, and works very well, in no small part due to the simplicity of the controls and visuals. Then there is the ‘revolutionary’ trophy addition which will certainly sell a few more copies of the game for those hoping to ‘level up’ their PSN accounts. Thankfully, adding more value than just having to complete each level, the trophies vary between a completist’s dream, opening all of the seeds in each level to a rather crazy trapeze based three player achievement.

1UP
Eden's heart lies as much in its audiovisual detail as it does in any structural or gameplay elements. Strikingly colorful and abstract, the mesmerizing backdrops complement the sparse game perfectly. Even when the levels start flipping gravity and tweaking the relationship between the enemies and environments, it's easy to appreciate the visuals acting as the motivating force behind the action. The music isn't quite as interesting and doesn't evolve much throughout the journey, but the beats are still an essential part of the experience (the louder, the better).

UGO
PixelJunk Racer was cool and PixelJunk Monsters sucked away a good few months, but PixelJunk Eden is straight-up digital crack. The ever-increasing difficulty challenges without ever becoming overly frustrating, probably because the sights and sounds are so damn calming and the controls, so charmingly simple and intuitive. If it sounds too abstract, do yourself a favor try the demo on PSN. PixelJunk Eden is a wholly unique gaming experience, one which is difficult to accurately describe. Like the best things in life, it must be sampled to be truly understood.

I spent the better part of Tuesday playing PixelJunk Eden, leading to me having to stay up until 6AM to finish Eternity's Child for my review. 'Nuff said.


July 24, 2008
» PixelJunk Eden Brings Trophies For You And Me [Clips]

Excited about PixelJunk Eden? The PSN game not only looks purdy, but will have oodles of trophy support. Here, let's let Q-Games bossman Dylan Cuthbert explain:

PixelJunk Eden is a short-form PSN title so there are fewer trophies when compared to, say, a Blu-ray title (which can have the esteemed platinum trophy), but we still managed to pack in quite a few. To begin with, you can get a bronze trophy for opening every “seed” in a stage. This is quite a challenge on some of the stages as the gardens are large and expansive. Then there are trophies for a load of other things, such as destroying 500 of the “prowlers,” or collecting 15 “crystals” in one jump. My personal favorite is a trophy that you can only achieve in 3P mode, where you have to “volley” a player between you back and forth five times without him/her landing on a plant, a bit like tennis.

Sounds great. Very much looking forward to this one.

PixelJunk Eden: Trophies Galore! [PlayStation.Blog]


July 2, 2008
» Hypnotic new PixelJunk Eden multiplayer footage

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Wait ... isn't that LocoRoco Cocoreccho? Nope, it's the latest model in the PixelJunk line from Q-Games, PixelJunk Eden. It just so happens that this new video of the game's multiplayer shows two little ... things hopping around and swinging from leaves, limbs, and the like.

The "goal" of the game is to collect pollen and make the flora grow - and, as this footage has proven, totally mellow us out. It remains without a firm launch date, but Q-Games has previously alluded to a summer release for this PlayStation Network title.
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