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At the Title Screen press Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start
- 30 Lives Code for Contra on the NES
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I kind of miss the days when games were judged on their game-playing merit alone. I'm a little concerned about how far we (the game industry) are into the licensed four-page-ad marketing blitz era these days, which may be a natural evolution of the industry. But I'm always worried when we put more emphasis on glitz and production values than on the game. That's a trend that looks good for a while until you realize there's no game industry any more. If we don't have gameplay, we can't really compete with other forms of entertainment because we can't do graphics as good as the movie industry and we can't make sounds as well as the recording industry. All we can do that's special to us is be interactive. So we have to hang on to that and make sure we do a good job.
-Sid Meier
NetStorm: Islands at War, a Strategy video game for PC
NetStorm: Islands at War
Real-time strategy in which floating islands battle each other for supremacy of the skies. Sacrifice your enemy for arcane knowledge of better weapons and units! Written specifically for lag-free internet/network play.
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GameWar Wins (3)
repus
thinks
NetStorm: Islands at War
is more original than
Castles & Catapults
5 months, 4 weeks ago
konstantine
thinks
NetStorm: Islands at War
has the more lasting appeal than
Stronghold
5 months, 4 weeks ago
amandamfpanda
thinks
NetStorm: Islands at War
has the more lasting appeal than
Austerlitz: Napoleon's Greatest Victory
2 months, 1 week ago
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GameWar Losses (0) |
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